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1.
J Fr Ophtalmol ; 45(10): 1192-1197, 2022 Dec.
Artigo em Francês | MEDLINE | ID: mdl-36272869

RESUMO

INTRODUCTION: E-learning is a pedagogic approach that relies on the use of electronic media and devices as tools to improve access to training, communication and interaction, facilitating the adoption of knowledge, skills and/or behaviors. Learning games offer a learning and training environment using entertaining elements from video games in a real-life scenario. The objective of this work is the conception of a learning game for training ophthalmic technician students. METHODS: Design of a learning game, in collaboration with iLumens and the Dowino® corporation, allowing the performance of an orthoptic evaluation in a child without ocular pathology. RESULTS: We developed the "Orthoptist Simulator" a learning game that faithfully reproduces an orthoptic box with necessary tools to carry out an orthoptic evaluation with ocular motility examination. The game offers learning, training and self-evaluation modes. It allows the student to evaluate a young patient, take a history and perform the 17 most frequently used orthoptic tests. The student thus creates a report of the results of these tests to be transmitted to the ophthalmologist who requested the workup. CONCLUSIONS: To our knowledge, we have set up the first learning game for the training of future ophthalmic technicians, which is an innovative educational tool and complementary to traditional training. This game could also be used to train ophthalmology residents in ocular motility examination. This new instrument will require future evaluation to determine its real impact on training.


Assuntos
Aprendizagem , Jogos de Vídeo , Criança , Humanos , Estudantes
2.
Ann Dermatol Venereol ; 148(4): 246-250, 2021 Dec.
Artigo em Inglês | MEDLINE | ID: mdl-34217528

RESUMO

BACKGROUND: Long-term and ongoing support in accordance with the changing needs of patients and their families is one of the main components of patient care, including therapeutic patient education (TPE). OBJECTIVE: To co-construct a TPE program for albinism with all those involved in the management of albinism patients. METHODS: Eight steps have been defined for the co-construction process: 1) identify all the relevant experts and invite them to participate in the construction of a TPE program to improve care for and support of patients with albinism, 2) review and analyse all publications regarding TPE for albinism, 3) conduct semi-structured interviews with the patients' parents, 4) conduct brainstorming meetings with the participating experts for an exchange of experience and expertise, 5) elaborate the program's concrete content with the experts, 6) draw up a TPE skills checklist, 7) create TPE educational tools to facilitate learning, 8) review and summarize each step of the co-construction protocol. RESULTS: Co-construction of a TPE program for children, adolescents, and young adults with albinism, and their parents. CONCLUSION: Strengths and advantages of the co-construction process include: i) highlighting of the experiential knowledge mentioned in the repository, ii) multiplicity of points of view and perspectives, iii) rapid improvement in TPE training both for the association and the patients, iv) awareness of the shift caregivers' position with regards to TPE and recognition of the polysemy of their discourse. The TPE program for albinism has been authorized since 2018.


Assuntos
Albinismo , Educação de Pacientes como Assunto , Adolescente , Criança , Humanos , Pais
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